Halu Go

Description:

Description
Align LB
Hgt 186
Eye Lindos
Size M
Experience Points
Class Clerigo
XP 3400

Abilities
Sex M
Dex 12
Hair Sedoso
Age 31
Level 5

Attributes
Str 16
Dex 12
Con 14
Int 12
Wis 18
Cha 11

Attacks
Speed 25 Weapon Atk Dmg
Hit Dice D8 Morning 5 1d8+2
Initiative Sling 3 1d4+1
Senses Shield 5 1d6+2
Languages

Armor Class
17
Hit Points
36

Character Description

Race
Humano

Class
Clerigo

Background
Knight

Specialty
Healing Specialist

Equipment and Treasure

Chainmail 75GP
Shield 10GP
Morning Star 15GP
Sling 1SP
Adventurer’s kit 9gp
Bullet, sling (10) 2cp
Clothes, fine 15gp
Holy symbol 5gp

75 10 15 9 15 5 = 129

Spell Notes
Spells/Spell Slots Per Day
Magical Atk +6 1st 2nd 3rd 4th 5th
Save DC 14 2 2 1 - -

Spells Known/Prepared

0º Detect Magic; Guidance; Lance of Faith; Light
1º Bless; Cure Light Wounds; Shield of Faith; Inflict Light Wounds
2º Spiritual Weapon; Cure Moderate Wounds; Hold Person
3º Prayer; Cure Serious Wounds

Minor Spells

Skills

Spot
Heal

Background Benefits

Skills:
Knowledge(Heraldry),
Knowledge(Warfare),
Sense Motive*, and Ride.

Class Benefits

Religious Knoledge
Divine Magic
Deity: Vannya (Immortal)
Turn Undead: 1d10 por lvl

Specialty Benefits

Level 1: Herbalism
Benefit:
You can spend 1 hour to create up to three items, chosen in any combination from this list antitoxin
(25gp) healer’s kit (2gp,5sp) potion of healing (25gp).

Level 3: Keen Intuition
Benefit:
Whenever you engage in a contest to spot a hidden creature, discern a lie, or otherwise
notice a creature’s presence or disposition,
your d20 roll is treated as a 10 if you roll a 9
orless.

Bio:

Halu Go

A Ilha de Pavor thiagotogbr Jeanluiz